—Contains some audio overlap issues— On Roll4sanity our special guest is Raph Merriman , who brings not only his enthusiasm for the game but also his unique perspective on getting into the Cthulhu mythos, which diverges from the traditional path many players take. While many roleplayers encounter Lovecraft’s works first, Raph’s journey is shaped by a third party that influenced his gateway into this eerie universe. Raph ‘s memory serves as a delightful trip down nostalgia lane as he recounts the impactful visuals he experienced in the game’s earlier editions, like the iconic creature silhouettes. We engage in a thought-provoking discussion on the fundamental differences between Call of Cthulhu and its competitor, Dungeons & Dragons. As we continue to explore the game mechanics, we highlight the emerging popularity of Pulp Cthulhu, a variant that marries the mythos with an action-packed adventure that feels reminiscent of classic pulp fiction. For campaigns we touch on the role AI can take in helping Keepers prepare for campaigns.
Our main topic is a look into the creative mastery of horror writer Ramsey Campbell, exploring his intertwining narratives and their potential impact on Call of Cthulhu gameplay. Raph passionately discusses how Campbell’s writing shifts expectations from jump scares to an overwhelming sense of creeping dread, a style that resonates deeply within the mythos community.
We mention The Chaosium European Convention:
https://www.chaosium.com/blogchaosium-con-eu-how-to-get-to-gdansk
And Golden Goblin press are the ones with Invictus companions for Call of Cthulhu:
https://www.goldengoblinpress.com
Here’s a link to Raph’s Amazon page (this is the UK page, but swapping the “.co.uk” for “.com” apparently takes you to the American version): https://www.amazon.co.uk/stores/Raphael-Merriman/
And the Staffordshire Wargaming Guild mention:
This was started by the legendary Harriet and her partner, Josh.
And this will take you to Ramsey’s website
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